Maybe this suggestion is more geared towards a bigger HL3 than ep 3. I'll probably think up some more too... I'll get the do-not-wants out of the way first.
Do Not Want:
Too many jokes, hollywood style humour. Keep the black humour and the secret in-jokes but I prefer a more real "our...
I think a good comparison is The Terminator and Terminator 2. Both were good movies even though the sequel was completely different in tone, style, and scope; the same can be said about the Half life series so far. I thought the direction Valve took HL2 was pretty unexpected but in the end you...
I don't do marathons either. HL2 took me a week to finish and recently Sin Episodes took me three days. I am going to go through HL2 again, though, because it's been a while since I've touched it.
Agreed. This is what I think is another part of the problem:
Producers and Devs want to make money. They want to be efficient in terms of how much resources they put in and how much money they get back-- look at sports games: they come out once a year and make lots of money with relatively...
I think most of the decent FPS's to come out since Half Life can be said to adopt ideas from Half Life.
Prey looks really good to me. At first I didn't really like the look of the very early screenshots that were too Doom3-ish, but I still knew there were some great ideas in the works for...
I was thinking the same thing. The whole first-person aspect of the game (monsters able to sneak up behind you, limited field of view, having to be exposed when looking around corners, "holding" the guns, shaking/disoriented camera views, overall immersion, etc.) seems to have been replaced by...
I don't see any point in uniting... we're on the winning side. No matter how much a small group of activists say, sex and violence have always come out on top in the past. There were activists against X/mature/etc. rated movies and heavy metal music in the past that today we'd let our kids watch...
I can't really tell how 'realistic' the HDR is in HL2 so far but I am really impressed by it. As to HDR, I look at it this way: when you try to create (photoshop) a fake picture from two source pictures, one of the first and easiest things to spot that looks unnatural is not whether a shadow is...
Give the guys at Valve a little bit of credit, they wouldn't jump into a deal that would cause them to lose their rights as a developer (isn't that why they left vivendi in the first place?).
I don't think there should be any worry towards EA changing Valve's development practices because Valve...
Is everybody ignoring my last post or do I just not understand the meaning of the words in bold? Valve will self-publish their PC products but EA will handle the boxed retail game (and "not affect digitally distributed versions of the game"). Sounds like more of a reason to buy through Steam.
That really left me wishing there are more community made videos to check out. I wonder if original material will ever start coming out or if the need for super high quality voice acting will scare everyone away.
I don't mind that games may be moving closer towards something like watching a movie, going to a museum or riding a rollercoaster- you pay for the experience, not the traditional "ownership". Many game developers have been against reselling games simply because it takes a big chunk out of their...