Recent content by 7hoR

  1. 7hoR

    Camera

    *Bump* Reason I say this is because I downloaded the example map from the website and ran it in css and it did not show anything on the television screen. Also, I dont see the entity listed named 'point_camera'. Any help would be appreciated. Thanks
  2. 7hoR

    Camera

    Does this feature work for Counter-Strike Source or just Half-Life 2?
  3. 7hoR

    Camera

    Really fast reply...thanks very much JFry <3
  4. 7hoR

    Camera

    Sorry if this has been posted, but how can I make a camera and have whatever the camera is pointed at show up on a monitor somewhere else in the map? Thanks in advance.
  5. 7hoR

    tutz

    sup...i used to be a regular on these forums until after hl2 came out...anyways im looking to make a map, and i was wondering what sites u guys recommend for good tutorials. thx 7hoR
  6. 7hoR

    even better proof!!!

    ohhhhhh myyyyyy g0ttttt cool.
  7. 7hoR

    I found the real Alyx!

    Anyway we can get some pics of the actual guy that they modeled Eli after?
  8. 7hoR

    omg0t catalyst 4.11

    I just updated to the Catalyst 4.11's and I am getting a 30+ FPS increase (using the stress test) :D :cheers:
  9. 7hoR

    Disable Render Load

    Thanks, that works too. Still wondering on the video and model clip command
  10. 7hoR

    Disable Render Load

    Thanks! Anyway you can disable the video intro also? (Still wondering what the command for the models not to clip through other models is ;))
  11. 7hoR

    Disable Render Load

    How do I disable the rendered loading screen? Also, whats the command to disable clipping through models?
  12. 7hoR

    Reset Settings

    Bump - Anyone?
  13. 7hoR

    Why can't you start mapping for HL2 officially?

    Did you just make it using Hammer?
  14. 7hoR

    Reset Settings

    I accidently removed a few tool windows, and I want to reset to default config. How do I?
  15. 7hoR

    Why can't you start mapping for HL2 officially?

    Then how did they make those Half-Life 2 test maps for multiplayer testing?
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