Recent content by Andokool12

  1. A

    Changing a simple animated background.

    -_- I can already run the game with the console without needing that in the launch info. So now with wait; disconnect, it doesn't even do anything @_@. I'll try the +map none I guess. Found it odd how it works with portal but not with mods... They should all just use regular backgrounds anyways.
  2. A

    Changing a simple animated background.

    PLAH sorry I made this post... Few minutes after posting this I took a shot in the dark and in the autoexec I wrote "wait; disconnect" and it worked. *EDIT* Nope, spoke too soon... That only worked for portal, I was foolish enough to think there was an EASY fix for a mod. Instead all it did...
  3. A

    Changing a simple animated background.

    Yeah, this may be a noob question, but I just can't figure it out! :/ In games such as portal or hl2 lost coast where the background is animated, it appears it substitutes the gui background for a camera angle on a running singleplayer game. Sadly, this Lost Coast background is used for a...
  4. A

    TF2 option not in Source SDK

    Sorry for the late reply, but thanks :D
  5. A

    TF2 option not in Source SDK

    Nope still not, but I do believe there is a way to get it in there manually... Hmm... Also I bet reinstalling might work, but I don't know atm.
  6. A

    TF2 option not in Source SDK

    Since I installed TF2 back in Christmas holidays I wanted to get right in to mapping for it. I'm sure this is a simple solution, but how do I get the option to choose "Team Fortress 2" in the drop down menu in the SDK ui? It didn't show up in episode one or orange box options.
  7. A

    Need a server-side mod for hl2dm

    Well, since I'm not skilled in this area I'm in search of someone who can do a what I perceive to be a simple server-side mod for the benefit of my clan that focuses on realistic skydiving. Anyways, a while ago someone released a parachute mod for Gmod 10 that let you literally go into...
  8. A

    Map won't run after compiling.

    Wow, thanks. Will that affect the fact that players can't type or see the scoreboard as well? Also, players don't have a player model just the default, blocky grey gordon freeman with a gun sticking out from the center of his body, and they can't change any settings in the multiplayer options...
  9. A

    Map won't run after compiling.

    Nope, anyways I fixed it, it was because the name of the map was zc_level 1 Obviously with no _ between the level and the 1 it assume it's a command and looks for a level named zc_level I do have another question tho. When I spawn, I can't sprint with shift, there is no hud to display my...
  10. A

    Map won't run after compiling.

    I'm working on a mini-mod called Zombie Co-op and I need some help with how the maps work. First of all, the mod is a multiplayer mod disguised as a singleplayer one, you create a server and spawn at the spawnpoint as either rebel or combine. So far level one has 4 spawns, 2 rebel and 2...
  11. A

    Vietnam warfare mod

    (The plans were to make it a multiplayer mod) Btw I joined a team working on yet another paintball mod for Cs: Source. Just wanted to get the experience of being on a team and doing my part in the mods development rather than just sit at my computer fantasizing about how kool my new idea for a...
  12. A

    Vietnam warfare mod

    -_- A studio (a team) that makes mods.
  13. A

    Vietnam warfare mod

    K thx for the advice Tyron. Btw I'm joining some mod studios as a map designer to get some experience being on a team as well. I am also aware there was a vietnam warfare styled mod already in development a while ago. It is now dead. I never don't follow through on a project I have a passion...
  14. A

    Vietnam warfare mod

    WOW, THANKS FOR THE TIP, BUDDY! THIS MOD IS GUNNA BE AWESOME!
  15. A

    Vietnam warfare mod

    Hmmm, okay then. I'm not giving up yet though. I was fully aware of how tough it would be to do a helicopter in source, hence my excageration on how much of an accomplishment it would be to complete that aspect of the game. So, wait, that might actually work. A scripted movement for...
Back
Top