LOL at making a video.
Anyway, I'm sure that the publishers behind these games have a lot more knowledge of what the best methods of distributing "their" games than people speculating on forums.
Not if they have some sort of contractual agreement with retailers that says they're not allowed to.
I'd love to try rainbow six vegas, but 20 is too high for me if i can't try it out. The lack of demos on the PC these days is absurd. Makes me think they're banking on me NOT liking it. Do...
Agreed. I caught this at PlanetHalfLife today, not sure if it's been posted here yet or not.
http://www.bmenmod.com/
It's not bad for an initial release. I'd like to see more mods release a working beta as a work in progress, and let the game grow from there. Staring at renders year after year...
First off, there were a few things i like. Graphically, it did a pretty good job using the Doom 3 engine, i'll give it that. It had some large environments and gorgeous scenery in places. But what i hate is when developers adopt an engine, and the game moves and feels just like the game that...
Very disappointing game. Visuals and features (portals and that ceiling walk thing) were great, but the game play was terrible. I had to force myself to finish it just so i wouldn't have to play it again, something i hate doing. But at 5 dollars, it's not a bad deal.
It could also use some uniformity. Symbols for CS & Portal then models for TF2 & L4D? And DoD seems to be missing altogether. The rest of the front page looks fine, though.