Well I could be wrong, but I think it just gives you a minor advantage nowadays as opposed to breaking the sound barrier the way it did once upon a time. Regardless, I see that as a really minor point to focus so much attention on, especially with much bigger changes between the 2 games, like...
I don't think it's any more bland than something like Counterstrike. And it does have good graphics compared to TFC. Plus if you don't care for the cartoon look of TF2, this is at the total other end of the spectrum, which some people prefer. You criticize using the gritty graphics without...
This is not a good review. It's oozing with bias, a condescending tone, and it contradicts itself. It criticizes the game for having good graphics, attacks gameplay elements that were native to TF or TFC in the first place, and had a mocking tone to it. He also says if there were no competing...
With the exception of the headbobbing, everything you see them do in these episodes is from the in-game animations for Valve. Those particular ones were from an animation in the canal levels where CP's drop down from ledges. I just looped the sitting part until I was ready to have them drop...
And the humor for next episode might get pretty different from the previous ones as well.
Don't worry, that will be coming back strong in Episode 5. I plan to especially focus on the writing for that one, I hope to top all the previous ones in that sense.
And I have tons of ideas that...
Yeah, but I was already screwing with the pacing by having the Vortigaunt interlude, thought it might kill the mood some if I had too many disruptions to the music.
Yeah it's 4 maps in all (plus the lighting/scene variations of the same map).
The first map is a very large extension of...
Well I want to have a variety. You should like Episode 5 once I resume working on the series again. For Episode 5 I plan to focus especially on the writing and could be the longest one yet. It's likely to bore the hell out of most internet audiences though, since attention spans aren't...
Ahoy,
after forever and a day, I've finally finished Episode 4. This one is a lot more ambitious than the others as you'll see. It has lots of goodies like swooping camera shots, motion blur, and a lot more action than the previous ones. If you have no idea what I'm talking about, Civil...
Actually I agree with TaoFan on a lot of points there. I liked HL1 more than HL2 because it had that real-ish feel to it. These felt like some giant facility and you were just trying to escape. Although I was disappointed you just didn't take off once you hit the surface though. In HL2 the...
I don't know, I'm a big Deus Ex and System Shock 2 fan. Deus Ex's was a tad cliched, but it had an amazing level of depth to it, even by today's standards for games. I really can't agree that HL2 has the best dialogue of any videogame though, I can think of quite a few that top it in my...
[I thought most of HL2's dialogue was pretty mediocre]Yeah, compared to something like Deus Ex or Legacy of Kain series or any number of graphic adventure games. And while the actual dialogue wasn't much in Doom, the PDA's had some okay writing (again still nothing spectacular, but not the...