Recent content by cyk

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    NEXT-GEN'S Best 30 Games of 2007

    Yeah, but I don't include ports as "2007 releases." It might end up as an issue with this whole "timed exclusive" paradigm (first time I've ever used that word in the correct context!).
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    What sensitivity do you use?

    10-11ish in all Source games, slightly less in GoldSrc games (I think they're different, at least).
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    NEXT-GEN'S Best 30 Games of 2007

    Episodic games don't belong in a list amongst full-length games; but Orange Box as a whole does. Bioshock destroys Episode 2 in that Bioshock is a hell of a lot longer, and is 100% new content, and is, you know, a game, whereas Episode 2 is an expansion pack, if that. So Bioshock destroys...
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    Portal Bonus Challenges

    sv_cheats 0, save game, restart map should work.
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    Synergy 1.0 set for release

    I hope the campaign is 100% workable without an admin helping fix things while everyone's playing it. The time I played it- a half a year or so ago- we had to have an admin spawning cars, weapons etc. for us.
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    The original final battle

    yeah, but the final battle still sucks
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    Episode 3 Trailer...

    There will be no god damn funeral. You've got Mossman & Co. possibly dying up in the arctic along with the Combine grabbing dangerous Aperture technology. Time is of the f'ing essence.
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    The original final battle

    God, I would take a better-made final battle or an extended silo scene ending with a few Hunters and maybe a Gunship over the current ending any day. The silo battle was weak as hell, except for the awesome Hunter scene.
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    The original final battle

    Barnacles should definitely be one-hit kill. Am I the only one who thought the last battle sucked ass? Shoot. Drive. Repeat. Shoot Drive. Repeat. They built this great level and your only ****ing enemies were Hunters and Striders. Someone should make a mod that creates a better version of the...
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    The original final battle

    The thing was already pretty shitty. Honestly, I would rather have no Striders and no Magnussons and just have a balls-to-the-wall fight with Hunters and Soldiers. And, again, this would have been an awesome time for a full Synth introduction, allowing Gordon to take a few shots at them...
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    The original final battle

    They have 12 expendable Striders and countless Hunters apparently.
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    The original final battle

    It was a really ridiculously contrived ending, even for a Half-Life game. Apparently, since the first Strider didn't work, they decided to send... 12 more! Same with the Hunters! They couldn't at least send a Gunship or something? Hell, perfect opportunity for a Synth sighting or something.
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    My HL2 story

    I'll read through that later, but tip: indentions don't work on the forums, just double line-space between paragraphs :)
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    Cubes changing mass?

    Uh, the turrets look pretty damn lightweight to me. I could see them being ~2 pounds if they're made out of Aperture Science Magical Antimass Materials or whatever the **** they'd use.
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    Anyone tryed this yet?

    Probably more like GunZ than Planetside- I think it's the same developer. And if it's like GunZ, it's based more on connection speed than skill.
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