from my experiences I have concluded that lengthconstraints are one sided.. make another one and switch entity1 with entity2 and vice versa.. or whatever, I don't know
doesnt ANYONE know how this thing works? I want to launch phys objects and trigger_push just isn't launching them far enough. I tried using this vphysics thing, but it's not as straight forward as I thought and it just won't work ingame...
help me please
Is there some trick to getting new models to show up in hlmv or hammer? Not only do they not show up in the list, but manually typing in their path in a prop_physics (or whatever) entity yeilds no results either. I'm out of ideas Sad
As far as the model itself goes, I've got the .mdl compiled...