Can i use textures from HL2 in my CSS map? if i use them, will people who have only instaled CSS and not HL2 be able to play the map ?
After the first big SDK update in hammer in the textures window there are CSS and HL2 textures, not all CSS textures are labeled with cs in their name so if i...
there is no Colision options in the prop_physics Object properties ...
prop_physics doesnt have this option in Class Info, did you mean the Start Asleep Flag in Flags ?
i making a CSS map
1. i want to make a picture on the wall like in cs_office map, but when i use prop_physics everything works ok except the picture is solid so when it falls on the ground it "gets in the way" of the player, similar like barrels but not that noticable because the picture is...
dont hollow, to make a room u need 6 blocks
maybe at first, just a couple of times so u get used to it, u create a block of the size you want your room to be and then build the 6 blocks arround it.
when u get used to it you will forget hollow ever existed :D
there is this rail in the cs_office map that i would like to use, but when i use prop_static of it in my map i cant resize it and stuff, it's only presented as a red box on the grid, is it possible to somehow export it so i could edit it in Hammer ?
yes, i used the snarkpit tutorial for glass to, its very simple
try making horizontal glass, u can walk on it, but when u shoot at it u fall trouhg :) nice
could you be a little more specific ? what to change where ?
and if someone wants to play my map then, he has to change the same thing or he will get the same errored skybox ?
i'm trying to put together a CS:S map and i used the prop_detail entity ./models/props/cs_office/Light_ceiling.mdl it is the light as in the cs_office map, the one that fits into the ceeling, when i compile the map no errors but when i try it in CS:S i get the error while loading map:
Detail...
i'm trying to put together a CS:S map and i used the prop_detail entity ./models/props/cs_office/Light_ceiling.mdl it is the light as in the cs_office map, the one that fits into the ceeling, when i compile the map no errors but when i try it in CS:S i get the error while loading map:
Detail...