I say we gut them alive, like that dude at the end of Brave Heart. If it is a texture pack or something like that, then we only singe their feet with a hot iron. :imu:
Heh, some of the people just floated in mid-air next to the open airlock, instead of flying through it. Really looks fun, though. Imagine decompressing a ship during a multiplayer game. Open the door, then swoosh!
:bounce:
That's astounding. So it's simple enough to do a 'Portal' game... I wonder what else one can do. Hot damn, I need to take some time to read the Source SDK docs.
For some reason, all the female skins look... Wierd. Do they have access to makeup in City 17? I liked the old skins for the female characters. But Eli, Cubbage, and the headcrab dude look cool.
Less makeup. Much less makeup. :p
Maybe everyone should learn a little bit about game development! After reading a bit, look at the Lost Coast videos again. Now consider, a team of around 100 people, working on Day of Defeat: Source, Half-Life 2: Aftermath, The Lost Coast... If somebody says, "Oh, it'll be done soon," that's...
Valve never ceases to surprise me. What other company accepts challanges to play a mod. of their own game, with someone else, right out of the blue? Zip!
Those guys know how to have fun! :bounce:
... I wonder if there's an open position for a CLI developer there.
And to those whining, keep...
Woo! [Begins to scream and howl like a drunk.]
This is wonderful news. I'm wanting to make games using Source, and this Wiki will surely help!
[Howls again.]
Those screenshots look very cool. Beats the 4,254,982 mods using the Half-Life 2 story that we'll end up with. :laugh:
You'd better take caution... He'll CRUSH YOUR FACE IN AND STEAL YOUR LOOSE CHANGE!! :bounce: