Recent content by DrPowers

  1. D

    Please, check the barrel!

    it would be noticable when reloading... but I have decided (for my past models) to leave the barrel straight so that the unknowing wouldnt mistake the tilted barrel for a modeling error. That is actually a safety feature for most semi-pistols... I thnk the glocks are most noticable.
  2. D

    Skinner needed

    Did I not mention that this was going to be a paid position?????
  3. D

    Skinner needed

    My team desperately needs a Skinner for weapons, characters, prefabs etc. for the duration of the remainder of the mod's development cycle. This may possibly be a PAID position (on a skin to skin basis) depending on the quality and skill of the individuals work and portfolio. Currently we...
  4. D

    New WIP - Beretta Storm

    Ichi's way is basically standard in the modeling community for weapon mods or other things that are square or rigid like most guns are. You can alter the method a little and use a box to start other than a plane but I find that the plane method is a little easier. I've tried box modeling...
  5. D

    Polygon Limits

    Just to add... these answers can be found at verc's faq section. They are not solid answers but they helped. Here is the URL: http://collective.valve-erc.com/index.php?faq=source_mod_faq They have a lot of other usefull information concerning limits etc.
  6. D

    Polygon Limits

    I'm sure someone must of had this question already but since the search came up with thousands of results and the first couple didnt have the answer I thought I'd ask all of you... I'm new to the Source modding world and I'd like to know what the polygon limits, or guidlines, are for...
  7. D

    Awesome model

    How many polys is that... and is it going to be in a mod...
  8. D

    my new and slightly improved m4a1 model

    It def needs some smooth groups... like on the scope and barrel Other than that it looks good but I'd suggest downing the polygons... A wireframe image would help us crit it a little better.
  9. D

    Halo 2 vs. Half Life 2

    Hit the nail on the head my friend.... Halo 2 has about 0 new features...and will be more like an expansion pack then a new game. That doesnt mean it wont be fun tho.
  10. D

    Penny Arcades take on VU vs Valve

    I wonder what the big announcement is.... http://www.penny-arcade.com/
  11. D

    Vote on the caption for "A New Type of Headcrab"

    Funniest thread I've seen on these boards in a long time!
  12. D

    New Hl2 Mod

    Great idea! and I'd love to join... but... I'm already envolved in a WWIII-esc modification called "Bedlam" for HL2 that has been in development for a while... even though we dont have that much done other than a few models etc. We have a development team of around 6 or so... most of us...
  13. D

    That shadow bug from the crane picture still isn't fixed...

    Were giving HL2 too much credit... Little bugs like this are unacceptable. I love HL with all my heart and something little like this prob wont ruin the gameplay but it shows up everywhere and is fixible. This might only show up in CS and not in HL but if it shows up in one I feel as if it will...
  14. D

    To those with preorders for the collectors edition!

    welcome..... but definately DONT try before you buy!
  15. D

    Hl2 delayed for mp?

    HL DM sucked, always sucked, and forever will suck suck suck suck
Back
Top