Okay, that is the most *dumbass* thing I have ever read!!! It is *concept* art, designed to give an idea of what the desinger is thinking. Nothing says he has to create a 100% natural, life like and original drawing. Geez, give him a break. For me, it shows what he has in mind for the scene...
Valves official mailing list for HL2 coding: http://list.valvesoftware.com/mailman/listinfo/hlcoders
and mapping
http://list.valvesoftware.com/mailman/listinfo/hlmappers
and the forums
http://www.chatbear.com/board.plm?b=4991&v=flatold&g=21
Valve employee read and respond in both ;)
Depends on what you want. They may not have the great UIs that the commercial ones have, but under the hood they still compile c++. Best thing to do is get a good editor that recognises cpp files and use that to edit the code, and then use a command line compiler to compile the mod. Cheap and...
The only thing I think steam could do better is give you the option of applying patches selectively. I was in a DoD war last night and when I did a reboot, due to performance issues, it downloaded an update. i had to wait for this before I could get back into the war. having a do you want to...
Just for the record I think steam is an excellent idea in terms of distribution of content. The only things to be ironed out are the T&Cs around its use. Don't get mixed up between the technology of steam and the use of steam.
What I think needs to be nuderstood and agreed in the software community is where the line is drawn. I believe it is okay for the development company to impose restrictions on your use of the license, that is such as how many copies, what you can run it on etc.
I guess where the grey area is...
Sorry to burst your bubble, but that is how it has been for the last 20 odd years as I said above. You only ever have a license to use software, and that license says how you may use it. for example 1 CPU or 2, backup copy or not, yearly renewal or not.
Dipso, please find me one piece of...
Okay, some things really need to be cleared up here, as it seems 99% of you have absolutely no idea how software licensing works.
FACTS:
1) When you *purchase* a game, you are only purchasing the physical media, be it a disc, Cd etc, and a *licence* to use the game.
2) This applies for...