You guys obviously haven't investigated into Green Devils. Yes, it may be placed into the WWII timeline, but you wouldn't want to be playing a MOD in which the setting would be during the American Revolution - It's just not fun. That's why BGII isn't very successful.
If you WOULD of read on the...
You can see my news post @ HL2Online. It has some screenshots. I especially love the first, such a dramatic pose :D
http://www.hl2online.com/index.php?p=news/109
It's sad when the forums have more coverage than the actual front page. I love the new models, because it's beginning to remind me of 1.6, just revamped. Although the update is belated, well done Valve.
CS_Militia would be nice but I'm more of a competetive player, so I stick to CAL maps only.
Recently I've been having a problem with ALL HL2 Modifications. Whenever I change my directX level, the gameplay gets really choppy. TO begin when enter servers, it takes like 20 seconds to be able to choose from the menu ( CT vs T ), and when I do chose, it'll take 10 more seconds until I...
Hello. My name is Steven "Gothax?" Ziegler, owner of Half Life Insider, HLI.
About Half Life Insider :
Half Life Insider is a premier Half Life/Half Life 2/MOD coverage community in the making. Half Life Insider's main purpose will be to provide not only news posts, but articles...
I'm going to say they have plenty of work to do until their release. Their map doesn't look very impressive at all and there are some issues with the gun and shooting ( when he has nightvision on ). However, if they work hard I'm sure this mod will be plenty of fun :)
Very impressive modelling, however, the gas/oil tank ( I presume that is what you're making ) lacks any substancial detail. When looking at the rest of the building, that bland blob of grey takes all your creativity and throws it out of the window . I'd suggest adding a little more detail to that :)
Could someone explain how HDR exactly works? I mean, it does give me a slight performance loss, but nothing that completely hinders my playing experience :)