Demo, because I get blood thirsty when I'm cutting heads off. Also the gren launcher has the same projectile physics that the gren launcher from Quake 1 had (which I loooove)
i'm going to guess...
one of the early test chambers where you have to jump off the ledge with the cube in hand and manually put it in the hole in the wall (above an emancipation grid) while GLaDOS is giving you an atmosphere of extreme pessimism. I play this game over and over and thats still...
love both l4d1 and 2. Bought l4d1 when it was $30 about six months before l4d2 dropped. Bought l4d2 on day one and have been loving it ever since. I prefer the campaigns in l4d2 because I like the variety of finales/events compared to l4d1's where all the finales were similar (hold out as long...
now... don't get me wrong, I love Valve... They're by far my favourite developer and I have complete faith in them. But who made the decision to just roll out a highly anticipated update along with the initial release for Mac AND have a huge sale for the game on the same day. How could they not...
don't hate me for this but why even release L4D1 on Mac? Aside from getting the full L4D experience, L4D1 is kinda pale in comparison to its successor... Especially when its taking them even longer to port it over to the Mac it just doesn't make much sense to me now that we have DLC for L4D2...
proof
http://www.l4d.com/sacrifice/
achieves at bottom
damn! mutations saturday, something sunday, something monday and release + comic tuesday, what could valve be dropping on sun and mon?