Yeah, I haven't had any problems with seeing models in hammer, they show up just fine. Maybe you need to increase the model draw distance? It defaults to 400 and I made it 5000 so I can see models from really far away. You can change it in the hammer options under the 3d views tab. Here's a...
This is the exact command, from skill.cfg:
sk_plr_dmg_pistol "5"
You could either do this by typing that command in the console, like bliink said, or if you don't want to type it in with each map load, you can extract Half Life 2's skill.cfg from source engine.gcf/hl2/cfg and place it...
I'm not sure if this is what's wrong with your icons, but that happened to me, and it was because I had installed the HL2 font in the windows\fonts directory. So if you've done that, delete it from there and see if that fixes it. It could also be the old (pre stunstick and slam) font file is...
I, too, loved the screen savers with Leo and Patrick. Leo, Patrick, Kevin, and some others from the screen savers have made a podcast thing now, and I like it, some of you guys might too. The site is http://www.thisweekintech.com/
Ontopic: That mousepad is a little too... extravagant for me...
I got stuck there for a while too, you have to press the left or right arrow key instead of a or d. I wonder why the controls in this game are so strange sometimes...
I think what happened is that you used a texture on the brush that was meant for a model. To fix it, you have to change the texture to something that doesn't have "models" in it's name. Most of the time, there is an equivilant texuture that works on a brush, so take a look and see if you can...
I dunno what was really going on in that pic, and I died just after I took it. That name must be from someone behind him, I think it might have been who killed him.
It hasn't snowed here yet, but it's supposed to thursday or friday night. It's been cold though, at night it gets down to about 18 F and in the day not much more than 40, though it's very sunny.
I might know how to do this too, but it might not work at all. Try putting some playerclip brushes (slanted upward slightly) all around the trigger_push. What I'm thinking is that when you fall off the playerclip brushes, the trigger_push will work since it seems to need some motion to start...
I think this goes in this forum. Just got released:
Half-Life 2 and Counter-Strike: Source updates are available and will be applied automatically when Steam is restarted. The changes include:
Half-Life 2
* Fixed sound stuttering problems
Counter-Strike: Source
*...