Recent content by infamy

  1. infamy

    (console): slayed player ****? wtf?

    If it said <console> etc etc you were slain by someone outside of the game, not someone you were playing against. So you weren't being punished by a sore loser. I'm sure however, that you were a perfect angel and didn't deserve it at all.
  2. infamy

    Where to rent a server for Halflife2?

    Quoted for truth. You'll find cheaper, but you won't find better. This is the voice of experience talking. K.
  3. infamy

    Best Custom Maps

    My mapcycle (annotated): dm_derelict_twilight - I'm biased, but I love playing it. dm_prisonriot1 - By Keved. I love it, and its other half, below. Sometimes they empty the server though - they aren't to everyone's liking. dm_diesel_redux - One of my favourites - surprisingly fun...
  4. infamy

    Okay, who released my beta map?

    You've started 4 threads about your map - not including this one. You can't really be surprised that it's out there. It's my impression that files end up posted at File Planet (and in File Planet's mappacks) quite independently of the actions of members of the community. In other words -...
  5. infamy

    dm_plaza17 Open Testing

    OK - as I mentioned, I'm not comfortable putting it on the server, and I haven't managed to round anyone up for a private run-through. But I did run through it myself. That's not the best way to find bugs, but I did find a couple of little things: 1. Player clips! I got into both tunnels...
  6. infamy

    dm_plaza17 Open Testing

    Honestly, the frames were so low in places on my machine (P4 3.2, 1 gig, ATI 9800pro) that I couldn't bring myself to put it on the server. I think for it to be successful, you're going to have to do a lot of optimization. I was getting <20fps in spots. That's going to be unplayable on even...
  7. infamy

    DM_Dam2 (WIP)

    I vote for giving it a thread. I suspect I'm the only admin running it, and it has the potential to be very popular. It's very fast, very hectic - without completely lacking form and strategy.
  8. infamy

    DM_Dam2 (WIP)

    Good heavens Clarky! dm_dam is fun (and beautiful) - but its size makes it a bit of a specialty map. Pit Stop, on the other hand, is totally fab! Don't treat it as an afterthought - give it its own thread and get people playing it. We love it! It's my current favourite. Kate
  9. infamy

    dm_plaza17 Open Testing

    Yay! New map. We'll try it out this evening. p.s. - we're a windows server. Be sure someone tests it on Linux for you.
  10. infamy

    DM_Dam2 (WIP)

    Added to the mapcycle at: moodle.nuclearfallout.net:27015
  11. infamy

    VAC question.

    Yeah, there is. VAC2 is still in beta, and isn't protecting against cheats yet. Some servers have enabled it, but that's just because the command to do so was leaked through the server admins mailing list. It's a paper tiger right now. A paper tiger that prevents about 20% of players from...
  12. infamy

    Requested admin capability

    Public forum = loss of control = not his decision anymore He can stop downloading sprays, but he'll want to mute voice and ditch the text chat as well, if he's serious about controlling everything his child experiences.
  13. infamy

    dm_laststop (Final)

    We ran it over the weekend. A fun map ruined by the lighting, sadly. It's head-ache-inducingly dark - and I generally think maps are fine when others think they're too dark. So it's really dark. Except for one spot where when you look up a ladder a light shines in your face and blinds...
  14. infamy

    RPG explosion not showing on textures

    Dude - we want to help, but we need more info (and maybe a screenshot). Start with my questions above.
  15. infamy

    RPG explosion not showing on textures

    You mean the decal - the scorch mark - doesn't show up? They aren't displacements are they? (I can't think why they would be) Rockets are a bit wierd with displacements. Are they brushes or entities? func_details? func_brushes? As per the post above - your texture name didn't have...
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