Our version of Jailbreak is barely sitting in the HL2 universe anymore, the only real scraps of evidence that it is, is in the player models, which we will be replacing for version 0.5. Once this is done we will be removing any reference to the combine/rebel's and thus be totally removed from...
Sit and contemplate what has happened ... narr not really :thumbs: each of the maps has a devilish escape route out of each jail, made to tax the mind in a number of ways. From physics puzzles to straight out run for your lives, each require brains while some require team work.
So in other...
Thanks everyone for the criticisms whether good or bad, i have taken it on board and theres now updated shots on the front page of our site, so go take a quick (or long) look at ...
http://www.jailbreaksource.com
Thanks again everyone and look out for our next update coming soon.
Hiya everyone, I'm here to shamelessly pimp my new map JB_Arroyo. Not so long ago i joined the good guys at Jailbreak! to create some new maps for there already awesome mod, which unfortunately thus far has been quite ignored by some of the HL2 community :( But were hoping to change that by...
As i said before the map just isn't suited for CS:S the layout is better suited for DM plus the map is so open it would be AWP whore heaven.
I didnt realise Garry's Mod had bots, but if that is the case then i'll sure add info_nodes!!
Thanks everyone im glad people are taking to it well, it shouldnt be long before release and i'll post some URL's. A lot of people have said for it to be converted to Dystopia but its a pure deathmatch arena and wouldnt be suited for team based action, but i may show it to them at some point...
Hello again everyone id just like to post a few shots of my upcoming map DM Neon, set in a futuristic city environment the map is a large DM arena with several areas of play ...
... This is the ground level of the arena, filled with large objects for grav gun purposes. Accessible by...
There are several hatches dotted around the map at the minute and yep your right there arent many access points/consoles and that is indeed something i'll look into!! :)
As for the general colour scheme im pretty happy with the sterile environment and i dont intend on replacing it ;)
I...
Theres currently 22 textures used in the map, so i feel theres plently of variance especially as im trying to keep to a singular theme and seeing as the map is only a pretty small one (due to maxxing the verts on several occasions) i dont think theres too much of a problem.
As for the boxes...
Hiya peeps i just wanted to showcase my latest HL2 project here to get a bit of feedback on the theme.
As you can see it takes a very sci fi theme, set on a 'star ship' which is orbiting an unknown world. Im Using a completely new texture set and running mid-high FPS...
Well i recently showed off my latest DM map here and heres the finished deal ...
Forsaken Monument 2
Mirror HL2files.com:
http://halflife2.filefront.com/file/HalfLife_2_DM_Forsaken_Monument_2;40230
Screenshots can be found there also, its a very different DM map then your usual...
Hi again, well to answer your first point the idea of the map is for it to be so open, its based on the old CTF maps of old, like Elite Force (I loved those map) Which were all open and promoted mass fragging, someone else did point this out at another modding site but to be honest in beta...