Recent content by jacen

  1. J

    Would you like to have bunny hop and/or conc jumping in TF2?

    i think you are confusing bunnyhopping with strafejumping ... bunny -> "curved" movement with inair turnspeed strafe -> "S"-like movement with only very little inair turnspeed additionally, in quake, tfc, hldm, q3-cpm and thelikes, you have to press ONLY the strafekey to bunnyhop. while in...
  2. J

    PC Action Mag: Black Box Release Date

    i already elaborated on the 5th page whats the real problem. tfc was different from the original tf q3f was different from tfc and ff will certainly be different from q3f, tfc and tf the point is, that tf is a system many people have relations to. and most of these people have a common...
  3. J

    PC Action Mag: Black Box Release Date

    instad of using harsh words, you instead could have explained WHY you thing its bs. you know ... without arguments, your post is as valid as his post. ...
  4. J

    PC Action Mag: Black Box Release Date

    i think valve's plan is, that the hwg and the demo can take out the sentries with help of medics. but the offense will take ages, not to mention that this leads to either: -) the offensive force beeing strong enough to break through the defenders. but if they can do so once, the surely can...
  5. J

    PC Action Mag: Black Box Release Date

    this is the entertainment industry, not the wildlife. realistically, the developers have deliver market needs to survive. so THEY have to adapt or get extinguished. but, since tf2 is bundeled with 2 very fine singleplayer games, it will be NO DOUBT it will sell, because the splayer games will...
  6. J

    PC Action Mag: Black Box Release Date

    they are unify the classes too much? have you ever played tf? tell me how scouts or medics are going to take down sentries WITHOUT standard nades? my point is, that standard nades currently are used by almost all classes. and the point is that they are used differently with every class...
  7. J

    PC Action Mag: Black Box Release Date

    thats exactly my point. by creating sequels that share only the "shippingbox" with their predecessors, you disrupt the still active community of the predecessor. splitting them into those who adapt and those who can't or don't want to adapt. this effectivly brings down the community. and this...
  8. J

    PC Action Mag: Black Box Release Date

    why do publishers have to make sequels. if they want to make a new game, why not invent a new gametitle altogether? the VERY REASON behind sequels is to take over some of the "hype", "craze", "fanbase", whatever ... call it what you want. so if they want to shift them, in my eyes they are...
  9. J

    PC Action Mag: Black Box Release Date

    you can "balance" this very easy: just disallow any fast movement of the characters, limit their airspeed, limit the explosion kickback and last but not least ... design the flagrooms and/or maps with narrow and/or complex geometry. done. however, this will destroy about 80% of the game's...
  10. J

    PC Action Mag: Black Box Release Date

    well, the real problem is, that the elitists are usuall the ones keeping the drive in the community. it is so in cs, et, tf, tfc, starcraft, warcraft, q3, ut99 and basically any other old game that still has a big fanbase. now from a developers standpoint (i know they have to make money) i find...
  11. J

    Portal: ApertureScience.com (Possible Spoilers)

    interesting that the "equipment" thats beeing mentioned is from the same year when they shoot "wargames" ... maybe this faked falken screen was leaked from a valve employee trying to be funny? anyways: i am REALLY looking forward to this game.
  12. J

    What a complete POS !

    you posted 2 weeks after me so its no suprise that there are now more versions out
  13. J

    Nice Explosion Stillframe

    thats not exactly true. since he took 20 seperate frames and mixed them together, its not an "ingame" screenshot. source doesnt support motion blur so you have no option to make the game look like that ingame.
  14. J

    Video: HLDM:Reborn

    the video was pretty big for 90megs. and the transitions looked ... they looked like from a homevideo :) but basically the video was pretty okay :D
  15. J

    Video: HLDM:Reborn

    it better be well edited and high quality :)
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