One of the parts that was cut from the game along with things like the Borealis was a section in some kind of combine lab/base where apparently there were big Gonarch egg sacks in tubes or whatnot producing baby headcrabs,
I'm pretty sure I got that from a guy on this forum who played the...
They are two different suits, the one in Half life two is the Mark 5 version, yours was mark 4, and I assume he stripped you of your HEV suit when he put you on a train so that you weren't conspicuous,
-J
Guys somebody already did this, in fact I use the thing so that in single player when I die I see Gordon's body ragdoll.
It's not for DM though but I think it'd be very esy to make it DM compatible, in fact It's probably as simple as dropping the files into the right folder,
-J
I was just wondering if when coding the efects of being shot by a gun, it's possible to have the creature ragdoll (they will be thrown back 10 feet or so) but not die? In half life 2 I can't remember any instances of ragdolls when the thing wasnt dead so I guess its probably not possible...
hehe, I love how nonchelantly you requested that, it was the sort of request where you know the other person has to do it because you have a higher rank than them/ you're their boss/ you're paying them. You didn't even say thanks properly.
If somebody actually does this for you I'll be...
As well as right clicking and selecting 'exit' on the steam icon also go into task manager (ctr-alt-delete) and go to processes. steam.exe will prob still be running even after you 'exited' it so end the process and that should do it,
-J
Death Trap speaks the truth, they hadn't realised players would become so attatched to the Barneys and other npc's and and for HL2 they wanted to bring them back but obvioulsy there'd been about 50 so they made them all into one kind of uber barney, from which all other barneys were wrought...
try this:
npc_create npc_vortigaunt
He'll be on your side and fight enemies with his electrical attack (which btw is friggin' cool, sends them flying) although he won't follow you. Make sure your crosshair is pointing at an appropriate spot on the floor when you enter the command,
-J
I loved the ending, I thought it was bloody well made and a wonderful change from the whole 'end boss' style of previous games, I liked how it ended with story instead of action, something that I as a huge RPG fan as well as FPS fan thought was a bold and praiseworthy move,
-J
heheh, I think you must have read that about Vampire:Bloodlines in the Source Conversion Forum or something ( I remember a topic with that in the name)
But anywho, no my friend there is no way to have sex in HL2, but thanks for reassuring us you weren't going to wank to it :D
-J
For number 2) I personally would do it by make the object a func_traintrack and making a circle with path_track entities, telling them each that the next one in the loop is the next one eventually have the last one say the first one is next, if you don't understand I'll reply with a more clear...
I'd love to see a mod like this but unless you haver several top notch coders as well as a very large general team I wouldnt even think about it,
ANyway, didn't mean to bum you out, just trying to be realistic,
Hope it goes well as I'm a huge DnD fan (I myself am a PnP DM),
-J