house ona street, you can't go inside so I'm not looking for glass. What I want is to throw a window texture on the side .. but I'm unsure of the best way to do this.
Should I create a seperate brush? should it be an overlay (if overlay, why are they ending up being black squares?)
EDIT...
Based on Resident Evil? As much as I would like to see a RE2 based game .. that reimagines what really was a bunch of crappy puzzles and generic zombie killing .. I gotta remind you that most mods based on other games usually get shut down when they are big enough to get noticed.
Where does everyone get the inspiration and drive to make mods?
Myself, I get an a completely grand and poorly thought out concept in my head .. throw it down so I can see it and then revise until I achieve what I wanted to do conceptually. (Map wise anyhow .. coding I just zone out until...
I see what you mean. Having that spark of inspiration .. and they trying to protect it .. but it is impossible. At some point you need to confide in somebody.
This is what I am doing right now, maybe this structure could help you?
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Me and one other person are maping, and coding the...
Man, this isn't tolkien with his fully planned out elven language and whatnot.
I'm sure they were like "sounds good, lets keep it". Than again, maybe Valve figured out the meaning of life and if you play the votiguants voices backwards while eating screaming babies you'll hear it too.
I had this idea once. I forget what inspired me .. I realized it was a hell of alotta work to make it more than just a cheesy novelty piece. I wish ya the best of luck with this bud.
BTW, do you have any gameplay details? I'd love to hear how you planned this beast out.
kinda buggy, I was being stabed infront of an NPC ... so I took out my knife and got sent to jail before I could even use it. Gotta wonder why I got sent to jail but not the guy stabbing me ...