Hey sorry for not replying for a while, been away. And no, I haven't forgotton a cluster of brushes. I believe my error was what schoft said. I have borders around my giant doorways (to make it look cool, surf map) and they are func detail. And I wasn't stretching my areaportals through them...
Alright, so, I have done ENDLESS research to this, I have tried to optimize my map. I dropped my numportals from 33,000 to 7000. I tried to use areaportals but no matter how much I tried I got "Brush <number>: areaportal brush doesn't touch two areas" I checked all of the area portals and all...
Okay so up until now, the map was compiling perfectly fine. Working great, I was so happy that it was finally working after so many months of being mad at Hammer Editor. But it's come back, here is my compile log:
** Executing...
** Command: "c:\program files...
Alright, well I don't have any problems with hammer, all working great. I have a skybox and everything, but (I am making a surf map) in my surf map at a point you go through a glass corridor that allows you to view the outside. Unfortunately since it's on the lower half of the map you can see...