Been giving this a shot, but having never played TFC I'm new to conc jumping and can only get over the first wall. A video or some sort of guide showing someone getting through this would help a lot.
Grats guys. Just hoping that more people can play, I tried last night and couldn't join any server (either the map differed or differet class tables). Tried both 1.0.1 and 1.0.2 :(
There wasn't. In the latest issue of PC Zone in the UK Marc Laidlaw had a small interview. He said that due to technical restrictions (such as amount of textures to fit in memory etc.) they couldn't put in all the characters they wanted. He even said how the tram announcer says it's an equal...
The % thing is not something we really give much though to; it's very hard to determine where we are, particularly since we don't know what sort of problems will be thrown up when play testing later and other such things.
Creating the Nihilanth won't be anymore of a task than most of the other...
I reckon Valve could manage to implement the portal gun into episode 3 and have it work well, such as with the gravity gun in HL2.
Personally, I'd love to be chased by a strider and fire a portal into the ground and a wall, so the strider's leg went through the floor and out the wall, skewering...
Please read my post again.
We listen to constructive criticism, we ignore useless comments such as ".... looks ass". Then there are people who don't just say "I think it would look better with .... because..." but instead write: "It should have.... No questions". As though their opinion is law...
There is a difference between shrugging off criticism, constructive criticism and opinions of people who think that everything should be done exactly the way they want.
And general bullshit.
Aye. I blame Denzil for not removing that "Please hack us and steal our work" sign on the mod's homepage.
I kept saying it was probably not a good idea to have it up, but no one listens to me.
PS. If we were wanting attention, we would have had a media release. Like before.
The mod is in continual development; there have been areas that have been completely redone (and some still to be redone), so there is no guarantee that anything we currently have is definitely going to be released.
So it isn't an entirely different thing as some of it will not be released to...