Recent content by MoonQuake

  1. MoonQuake

    PL_RedShip by MoonQuake

    Beta 18 out! A major bug was found, and many other little things tweaked. Made some sniper and engy friendly changes. The map won't end by itself anymore. Your server's timelimit will determine the playtime of the map. MQ
  2. MoonQuake

    PL_RedShip by MoonQuake

    Beta 17 is now available! - HDR - Much better performance, especially for low-end users - Clearer objectives printed on-screen - Clearer and faster path to the action - New environment: low-gravity space combat - Visual updates and changes to the layout of some rooms - Many bugs...
  3. MoonQuake

    PL_RedShip by MoonQuake

    lol, yes, they are low res. ships. Use your imagination!!! ;) MQ
  4. MoonQuake

    PL_RedShip by MoonQuake

    Dinnesch: like ríomhaire says, they are just other BLU ships. Note sure what's wrong with image #3. Glenn: nice to see you again. Yep, it's same old MoonQuake. You just can't stop after making 2 maps on such a great engine and tools. Also, a game like TF2 deserves people taking the time to...
  5. MoonQuake

    PL_RedShip by MoonQuake

    RedShip beta 15 just got released: - Bug fixes with collision and cart. - BLU ship launch vents wider and launches players a bit further. - Better looking RE bomb pda screen - Added a few health packs and ammo - Made front vents hints appear more often to indicate availability to players...
  6. MoonQuake

    PL_RedShip by MoonQuake

    Updated to beta 14! Includes: Bunch of changes and bug fixes. Navigation inside RedShip improved. Objectives slightly harder to destroy. Longer spawn times for RED at stage 2. More indication about where to go and what to do. Many other tweaks and fixes. Enjoy! MQ
  7. MoonQuake

    RedShip map: testing session live tonight!

    Beta 13 just got released! Improved gameplay, bugs fixed!
  8. MoonQuake

    RedShip map: testing session live tonight!

    It's happening again tonight! (Nov.20) Come get some love... MQ
  9. MoonQuake

    RedShip map: testing session live tonight!

    It's happening again tonight! (Nov.26) Beta 13 just got released! Improved gameplay, bugs fixed! If you're interested in playing RedShip and see what this unique payload map is about, you can join this 24/7 RedShip server and come give your comments and suggestions... and of course have your...
  10. MoonQuake

    PL_RedShip by MoonQuake

    ------------------------------ 24/7 server running RedShip: 216.246.108.66:27015 5EGC.com|REDSHIP!|500FPS|HLSTATSX ------------------------------ ríomhaire: lol, ah, yes super sentries can be sapped, it pretty much disables them since they got so much HP, chances are unless some heavy is...
  11. MoonQuake

    PL_RedShip by MoonQuake

    Darkside: thanks. I'll keep you guys posted about any server that I know of that runs the map frequently. ríomhaire: remember to play as BLU if you explore it by yourself or else you woon't have much to do as RED on defense :) There used to be vents open from the beginning ( for RED to come out...
  12. MoonQuake

    PL_RedShip by MoonQuake

    I don't know all servers that have the map on rotation, but a 24/7 server will be up soon (if it's not already) from the 5elements community. Look for 5EGC custom servers in your servers list. MQ
  13. MoonQuake

    PL_RedShip by MoonQuake

    Nothing like giving the map a go to know for sure... Really, PLAY the map! :)
  14. MoonQuake

    PL_RedShip by MoonQuake

    ** NEW ** Watch the walkthrough video of the map: http://www.youtube.com/watch?v=iuCsD-yU0ds Tell me what you think, guys. MQ
  15. MoonQuake

    PL_RedShip by MoonQuake

    Dinnesch and Darkside: I've just released the map 2 days ago, so there aren't many servers running yet. I'm in close relationship with the Slaughter House servers (66.151.138.60:27015) but I'm sure there are other servers that have it on rotation, most admin just grab the map and put it on their...
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