It could be possible, Crysis seems to support both of these as does Project Offset. Keep in mind that post-process isn't the same as post-production, the Project Offset team have real time motion blur and they call it a post process in their videos.
I wasn't, I sarcastically responding to the previous post which commented that the levels seemed to short. You and I are both saying the same thing in different ways.
It's funny because we had all those gameplay videos for ep2, TF2 and Portal back when it was going to be released soonish and now it's been pushed back to whenever the hell it is and we're getting illustrations for updates. Whoopdeedoo.
I really hate it when they use a season to denote a release date, it's almost autumn here and for about 5 seconds I was really pumped. Doug, stick to to using quaters.