Recent content by RomeoJGuy

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    Who else here thinks flinging is awesome??

    One of the advanced versions of the maps requires you to use an infinite fall to fling yourself. Its hard to hit the wall with the portal that you need while falling infinitely.
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    Chell and Episode Three. SPOILERS

    She wakes up in somewhere around Cleveland, Ohio. This is known because one of the textures during the borealis video in EP2 for the schematics of the ship in the bottom corner it says 'Aperture Science Labs & Administration Assisted Jaunt Center - Cleveland, OH'
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    GlaDOS, Aperture and the rest: How does it all tie up?

    The Aperture Science Enrichement Center is located in Cleveland Ohio as detailed by this schematic of the Borealis: Black mesa scientists by the Borealis, fat chick girl....bscly A GlaDOS is on board???
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    Combine Soldiers

    I think it was moreso a way to differentiate a shotgun wielder from other combine types. Shotgunners in older games typically charged fast at you firing rather quickly resulting in death if you didn't take them out first in a firefight. Now by having shotgunner's looking different you can spot...
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    Beta vs Retail

    Well this one actually can be confirmed pretty good. During preload the gcf had all the different resource lists for each map. cp_badlands had one. These files list the resources for a particular map. In it were all the models used for the map as well as the bsp file being referenced.
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    Fisherman with Phong...

    I suppose they mentioned it because its far better looking than cubemap refelection to do specularity for everything. Most surfaces do not have smooth enough surfaces to have cubemap specularity. And I am aware its not new, it even says so in the wiki link. Of course I meant to source. And...
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    Fisherman with Phong...

    http://img245.imageshack.us/img245/8329/fisher1um5.jpg http://img156.imageshack.us/img156/9254/fisher2fa3.jpg Phong is a new shading technique that allows specularity to be based on two local lights at once instead of static cubemaps. I used custom exponent maps to get the effect just...
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    Fisherman with Phong...

    I thought this looked really good for Source so I share with you fisherman with custom phong effects added. http://img91.imageshack.us/img91/515/lightwarptest1si9.jpg
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    making HL2 and Ep1 look better!

    I knew, it mossman is a man :O And fakefactory is rubbish. The skins look completely different from the style of hl2. They are not improvements on the graphics, but downgrades. Alyx is not a stripper, a futuristic femme fatale, nor a bimbo. Mossman is not a man, eli does not have some disease...
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    Does this mean my ValveGames disc is DEAD!?

    Assertions shouldn't fail on a release build which halflife2 surely is. As they aren't used. They are used in the debugging of code. :cat:
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    dynamic shadows in new trailer

    I believe it only works with spot base lights versus point lights, because it looks like it uses a shadow map technique.
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    DOG vs. Strider

    Well he is absolutley correct because this dialogue was circulated by valve I believe before hl2's release but never was used till now it seems here is the exact quote I found off a site: "Cleverly done, Mr. Freeman, but you're not supposed to be here. As a matter of fact, you're not. Get...
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    DOG vs. Strider

    http://uk.media.xbox360.ign.com/media/830/830467/vids_1.html bottom left corner.
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    Something cool in episode 1

    Some people I know wanted to try this out who did not own ep1 so I made this test mod with it in it. Just add a map to it to use it as I tried to set it to use the 220 app id but then it wouldn't load my binaries. So you can just copy a custom map you have or something to the maps folder or...
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    Team Fortress set during 7 hour war?

    Well the leak did contain code to a work in progress 7 hour based tf game.
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