Recent content by shawnolson

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    New 3ds Max tool to send models to Source much faster

    I've still been actively developing this tool. I also have been collaborating more and more with Wunderboy... there is an update to his tools coming soon that will integrate with and enhance WWMT. WWMT turned a year old in November. I added a new video with many of the features developed...
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    New 3ds Max tool to send models to Source much faster

    Version 1.53 is out. Since last post, there have been a few new additions and bug fixes you can read about in the changelog. AMong the coolest new features is integration with Convexity's upcoming Convex Hull Wrapper. Here is a video of the tool (though that feature is not yet publicly available).
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    New 3ds Max tool to send models to Source much faster

    Version 1.41 released 05-09-2011•Added more settings to the Quick WWMT tools in the Utilities Tab. You can now pre-assign most of the checkboxes from the Basic Model & QC and Collision Model & Physics rollouts to the Quick WWMT Selections. •Added Clear From Sel button in Utilities Rollout that...
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    New 3ds Max tool to send models to Source much faster

    1.4 is out and includes several new productivity enhancements as well as updates to how $bodygroups work. * Enhanced the $bodygroup feature to allow multiple $bodygroups. This update changes the way $bodygroups are set... so you will have to relink them according to the new docs if you have...
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    New 3ds Max tool to send models to Source much faster

    Several fixes and updated features. Now at version 1.1 and now supports Wunderboy's 1.6 exporter (which isn't out yet but will be released soon). Full changelog at http://wallworm.com/projects/utilities/docs/resources/changelog.html
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    New 3ds Max tool to send models to Source much faster

    Since the last update, I've added several things, including Prop Data, Custom Gibs, Multiple Skins, Left 4 Dead support and more.
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    Wall Worm Sky Writer - making hdr skies easier

    I've been working on a new tool for Source called Sky Writer. It's a 3ds Max tool that lets you send your scene straight into Source as an HDR sky. I hope you enjoy it... and feel free to leave me feedback.
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    New 3ds Max tool to send models to Source much faster

    I've added several updates since I posted last. This morning I added Multiple Skin Support. See the changelog for complete details. Also, because I've been finding it difficult to update all forums discussing the tool all the time, I started a forum specifically for the projects I'm working...
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    New 3ds Max tool to send models to Source much faster

    I personally don't have any stance on which is better as I haven't really tested them against each other. I am glad that both Wunderboy and Cannonfodder have their tools. Just remember that for WWMT, you need version 2.04+ of Cannonfodder's tools... so if you want to use CF with WWMT... you'll...
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    New 3ds Max tool to send models to Source much faster

    Version 0.988 is out. Also some updated docs. This version adds, among other things, better error reporting when the model or texture exporters cannot work. Also added support for Cannonfodder's SMD Exporter (Version 2.04 which isn't yet out but will be shortly). The settings let you use the...
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    New 3ds Max tool to send models to Source much faster

    There a new version: 0.986 that supports Attachments (add $attachment point throught the UI). Also added a button to install WWMT into the Max UI... read the updated notes on running WWMT in the docs. The update also includes some other update and bug fixes... see the changelog...
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    New 3ds Max tool to send models to Source much faster

    I've updated the tool to 0.985 . This includes a UI Bug fix where the last item in the LOD List was not filling out all the details properly. Also, I've added a new LOD Camera feature in the utilities rollout. Here are a couple recent videos on the LOD features: LOD Camera: Generating...
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    New 3ds Max tool to send models to Source much faster

    There are now step-by-step instructions on exporting a static prop . The page include a short video on exporting your prop in a couple minutes. I'll add more instructions on the Sequences, LODs and collision hulls at some point. Also... the tool has had a few minor updates and is now at...
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    New 3ds Max tool to send models to Source much faster

    Version 0.98 released on 01-07-2011 •Added support for 3ds Max 2008+. Before this update, the tool would not work in version 2008 or 2009. •Fixed bug to the Pick LOD buttons. They were broken in the 0.95 update. •Changed the way that the Texture Exporter utility works. The tool will now...
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    New 3ds Max tool to send models to Source much faster

    Thanks! And I just updated it... you can now export multiple maps from your material straight to VTFs and VMTs... http://wallworm.com/projects/utilities/docs/rollouts/utilities.html#exportTextures
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