Recent content by Shinobi

  1. Shinobi

    Chet on CS:GO, Part 2: "It's hard to accept change"

    That;'s what he meant? That's quake3 and hardly a remake :(
  2. Shinobi

    Chet on CS:GO, Part 2: "It's hard to accept change"

    That's exactly what i'd like to know. Are there a ton of populated quakeworld servers somewhere and I dont know about it???
  3. Shinobi

    Erik Johnson talks DOTA 2.

    I'm not sure if it will be able to tear me away from LoL. Will definitely play it if it's free. Not sure if I would pay for it tbh.
  4. Shinobi

    New mod now getting formed - FoS

    WE'LL see about that :p I guess you arent Racer45 right? good luck man :)
  5. Shinobi

    Modeling To Source.

    here you go this should get you started :) http://developer.valvesoftware.com/wiki/Compiling_Models
  6. Shinobi

    Help needed with mod

    You might consider downloading some images of roman legionairres and pasting elements over the model texture. It wont look professional but it should get the job done for your purposes.
  7. Shinobi

    New Mod (Based on Adrian Sheppard): help needed

    wow stormy your modeling and concept work has really improved :D
  8. Shinobi

    Gabe: Valve spending "tremendous amount of time" improving mod tools

    compared to the rest of hammer it's a pleasure :D Only thing I like better for quick layout is Dommbuilder2
  9. Shinobi

    Help needed with mod

    Are you a coder? Do you have a basic prototype to show? You're asking for a lot.
  10. Shinobi

    Gabe: Valve spending "tremendous amount of time" improving mod tools

    I will give valve this though. Their BSP tools are are pleasure to work with. When they do make the new tools I hope they keep them.
  11. Shinobi

    The Boy Who Stole Half-Life 2

    man that really takes me back
  12. Shinobi

    Gabe: Valve spending "tremendous amount of time" improving mod tools

    yeah I will believe it when I see it. Even then I doubt I'll use them primarily. Crytek has blown Valve out of the water. Not to mention countless other middleware developers. What I would have also liked to hear is "we plan to stop breaking your codebase with SDK updates"
  13. Shinobi

    Water Mod Announced

    heheh looks awesome :)
  14. Shinobi

    SDK - Soul Destroying Kit?

    batch files.... the only way to go
  15. Shinobi

    SDK - Soul Destroying Kit?

    The Bad Hammer is archaic, it needs a lighting preview badly, the sourceSDK launcher has a habit of breaking the day you planned to get all your stuff finished for a new patch, but the worst thing is the art pipeline. Getting a model into the source engine with proper looking materials etc...
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