Yes, IMO 1.5 was better than 1.6. I feel they butchered 1.6 with the new models, crosshair "fixes", etc. I liked 1.5 much better.
However I hardly ever played CS 1.6 since CS:S came out, but recently a friend wanted to play and he only had 1.6, so I decided to play it with him. Long story...
I actually found a server like this by accident. When you become a zombie the nightvision kicks in, thus you are now a zombie. The only bad thing about it is that the zombies have literally, NO animations. So you have a floating model chasing you lol
One of the things I dislike about the ragdoll features is the freezing. When someone gets killed and falls to the floor, when they hit the floor, they usually roll around for about 3 seconds before the ragdoll is "frozen". (Unless it gets stuck) You can tell when the ragdoll has frozen by...
Correct me if I'm wrong, but wasn't, "3DC" ATI's version of SM 3.0? It makes you wonder why valve would say you should use SM 3.0 for their "ATI" levels, especially after announcing that HL2 would make use of 3dc. Which has yet to happen. :(
What do you think of the new model? Personally I don't like it. The old model with some touch ups would be nice, but this new model doesn't do it for me. What about you?
Shmenge
Allow me to reprhase myself. It would be a cool feature if you were getting barraged with bullets, by several people, that you get pushed back.
And clearly everyone here wants it back, I think I'll send an email to valve. [/sarcasm]
I think they should bring the shield back, but with new improvements. I think it would be cool if, for example, you were running and then someone started shooting at you, and as the bullets hit the shield you slowed down. Or if you were standing still with the shield out and someone started...