That was for him to help learn some basics. I have found a few prefabs to be helpful in learning new techniques. Not so different than a tut.
I make my own prefabs all the time just to try and save some time. Some people don't have all the time in the world to make stuff from scratch!!! :P
CSS Console Commands:
mat_wireframe 1
Shows everything the engine draws, including models, but only the outer lines (toggle off with "mat_wireframe 0") Therefore, you can see through walls to see EXACLY everything the engine draws. If you were Weeble or Bob, you wouldn't see the pipes...
This utility will convert all files in a wad to tga's. Look for the link at top of program that says WAD-VTF. It creates the tga's and then runs vtex to create the vtf's.
This program is compliments of:
Ti133700N's
http://www.syxenz.com/BspZipGUI02Beta.zip
Oh yeah, did I mention that I...
Check it out.
Plain and simple, if you have a pointfile after compile you have a leak.
If you compile and do not have a pointfile then you don't have a leak.
Seriously listen to what the above folks mentioned and follow the lil red line until it leaves your map (most likely where the 2D...
Try a different texture for shits. I've actually had problems with that texture before.
I wrote this for multiple cams and monitors. Might help:
link
Its towards the bottom of the page.
I know what your saying.
1st, save your map as a new name for backup.
When you select everything to make your 3D skybox, copy it, and paste it and scale it, that is only used for reference material. Once you have your scaled reference you can build the 3D scene around your scaled down...
I think you are showing your 1337ness again!!
That would fkn rock. I would imagine anyone who Hammers would apprecieate that.
I'm really good at saving stuff but every now and then I forget and will lose a crap load of changes on a crash. I will use it!
Have I ever told you how much...