I was more upset about the fact that we didn't get anymore info on the G-man rather than Eli's death.
I've become immune to watching important characters die in video games when my heart was ripped out with the Death of Aeris in FF7 that I witnessed as a wee lad. :(
Another gripe of mine is Valve advertised Ep. 1 as being 4-6 hours in length, when in reality anyone with any modicum of FPS experience shouldn't take more than 3-3.5 hours to complete it, tops.
HL2 took me a good 10+ hours to go through, as any decent fps should. I dunno, maybe I'm just not...
I wasn't looking for a completely different experience. Everyone knew it would be about escaping City 17, but it just lacked the excitement that HL2 created. Given the fact that the Citadel was about to explode and City 17 would be annihilated, Valve seemed to do a poor job at creating a sense...
I just completed Ep.1, and have mixed feelings about the expansion. I loved HL2 and still think it remains the pinnacle of gaming, but I can't help but feel a little let-down by Ep. 1.
Not because it was a bad game by any means, but it just didn't excite me as much as HL2 did. The combat was...
I'm downloading it right now, and I hope it's worth it. $20 may seem kinda steep for a 3-4 hour game, but $20 is actually pretty low for an expansion. Most expansions are usually around $30.
Anyway, considering how awesome HL2 was, and given the fact Valve has poured the last 1.5 years into...
I'm sure gooseman is toiling away on the Source engine formulating CS2. After all, CS is his baby.
Valve is probably gonna try and ride CS:Source for a few years, then unveil it's successor along with HL3.
You heard it here first.
It's a blast, but expensive if you don't have your own shit. Just to buy paint so you can play begins to add up. Last time I went we spent like $100 in paint for one day.
Fun as hell, tho.
Fast zombies were the only monsters that really got to me. Everything else I could pretty much handle. I would always try and wait till they got close and give them a double shotty blast to the face, but they were always upon me so fast. :(
The poison headcrabs kinda irritated me, too.
I think I'm one of the few people in the world who never had any major problems with Steam. And I think whether people like it or not, content delivery systems like Steam are the future. I mean, being able to cut out the middle man(the publisher) is a developer's wet dream. It means more money...