All I know is that when I saw the bad dude in The Incredibles yammering about zero-point energy my first thought was, somebody owes somebody royalty money. I'd figured that VALVe made that up, and I do have a science education.
So I s'pose the key to a gravity gun would be to stop any...
Two thoughts:
Tresspasser promised super physics and a living world. Don't get too excited until you get a chance to see Radiant AI for yourself. A game where I carry a bucket of water across a big map, losing a little bit every time it sloshes around, doesn't sound like very much fun...
That tower must take some serious juice to stabilize itself. I say the top blows off., putting out the lights. Ten seconds or so go by before the tower starts to sway slightly in the wind. Twenty and you can hear the popping and creaking as far out as Kleiner's lab. After a minute the tower...
In Route Kanal, you come around a corner and see a crow pecking at a corpse. The crow sees you, takes off and gets snagged by a barnacle. That was unspeakably cool.
OK, if I wanted to be less derivative I'd say a headcrab launcher. Turn human enemies into zombies! Sit back while they fight amongst themselves! Briefly annoy non-human enemies!
Third thought: I CS can have smoke grenades then HL should too. 'twould be fun. It'd be creepy to hear a...
I want a chickenator. Then you can pick up the chicken with the gravity gun. The world's coolest gun in the world's best game.
Seriously, the gravity gun should count as more than one weapon. Hold onto a manhack and you have a chainsaw. Toss it and you have a reusable instagib baseball...
1: Antlion guard in the bathroom with toilets.
2: Blue gravity gun. If only enemies didn't die until you launched them into something...
3: Striders and gunships. Different but equally satisfying to put down.
4: Klling combine creatively. Flipping cars, manhack tag, hopper traps...
By far the scariest moment for me, besides fear-of-heights scary, was in this three-story mansion by the beach on Highway 17. You kill a few combine outside and make your way upstairs, no big deal. Two supply crates sit behind a table and some boxes in the attic. Jump on the table and...two...
You can't kill them. They basically function as an extra-annoying invisible barrier - swim out into water 10ft or deeper and a swarm of unkillable leeches appears to eat you alive.
I agree, in HL1 it was extremely satisfying to drain a room and then walk around squishing leeches with the...