When I first joined this board is was nice, but it has really declined in the last few months. Why?
Some web pages to other HL/HL2 sites are censored.
Needless spam.
No image signatures.
Very bad support.
I've been banned once for I don't know what reason, no one ever told me.
I know...
the water in my map kinda breaks... in the sewers... i have some water and its "thare" but its not being shown as "thare"... you can walk in it andshoot it but the water wont show on the screen... it also clips the map its in and you can see the outside... yes it has a cubemap...
i know what a leak is... its a break in the brushes that exposes the interior of the map to the black void (outside) you dont need to explaine it to me :bonce: vis / rad whatever it is renders evreything outside to... also lighting it :thumbs: aka makeing compileing times LONGER...
my...
im guna try that "zombies" compileing guide... alreaddy fixed a load of leaks... changed my skybox lol ne ways... i killed the compile im not looseing my good proc over it :)
yeah you ppl shure R0x0R giveing me a lot of BS answers...
this is the 2nd time ive remade it... how do i increase light bounceing without running vis on high
2.0GHZ genuine intel, 512MB of Crucial ram PC2100 :sniper:
running compileing on max would over heat my proc and burn it out...
i expect a FULLY LIT MAP not high quallity shadows
now a few months back before valve release that update i could run vis and rad on fast and still get a fully lit map... how do i increase my lighting without running it on normal