I recently made the switch to Ubuntu and ive discovered that although HL2 and all the other Source games will work just fine, (if not with WINE than with Cedega or CrossOver Games) Source SDK doesnt work, not on Cedega and neither with WINE (or at least thats what it says on their sites, havent...
Anyone know how I could rip models and textures from PS1 games? I've been playing with the thought of making a Silent Hill: Source in the summer and would like to use the models as a reference.
How can I use weapons from one source game in another one? I mean not just like a model/texture/sound swap I mean with sprites and everything as in if I put the RPG from HL2 into Counter-Strike Condition Zero I want it to fire grenades not just bullets.
maybe
First off what tool would this be?
And since GMod and HL2 use the same format to store object data why couldn't they be used in Hammer to build a custom HL2 map?
If I create lets say a car or walker in garrys mod can I save this to be used again after i quit the game or for use this in another source game like CSS or Half-Life 2?