u could just learn java. same concepts as C++. plus u could get the borland student compiler for free. yeah....if that doesnt work. u might want to learn some other code before learning c++ or java. perhaps php. javascript is nothing like java or c++ so its a waste of time, and html and xhtml...
this is when u get ur xsi cd and piss on it. proceed to stage 2 by laying it in the sun to give it a nice yellow color. who knows...the ants might even join in on the party...that is if ur piss tastes good. this is of no help at all. oh one thing is that if u have a pirated version...well...
lets say i was making some sort of vehicle...and there are other parts in the scene because u cant make the vehicle as a whole since it has various parts(example: wheels, windshields, mirros, etc.) and after i finished this vehicle i only wanted to export the final product(not the other parts)...
dude....i havnt even touched animation and rigging. thats how scary it is!!!!!!!!!!!!! =O, and not only that but i don't know how to render realistic scenes(there are tons of tweaks u have to do to such as lighting, reflection(spec maps if u want), shadows, etc). i've really been contemplating...
ok i made a basic skin. i didnt really make it(photocropped/edited with photoshop). didnt have the time to start from scratch. anyways yeah the model / skin kinda suck but atleast i did it. :D i'm only showing u the side i unwrapped lol. the other side is totally messed up. :|
EDIT: open the...
is that good or bad? i'm having trouble unwrapping a handle for a model i made. and i dont know what to do. i tried cylinder but it still got stretched. any ideas? i wanna just unwrap the handle as it is poly for poly (pelt mapping?). gosh i'm so lost. lol.
WHOAH! u didnt tell me u could...
i see...so if there is stretching i have to adjust my verts? sounds complicated(dont like touching those verts) lol. how do i know where to move it to make it unstretched? is it just based on experience? i mean i'm pretty sure i can figure it out...but i wish there was an easier way. like just...
woot! got it figured out. i texported a basic skin of a butcher knife. the only problem i have is figuring out which unwrap thing to use(i used mostly planar). i dont know when which is best...but thats ok for now. :D i got it working woot!!!!!!
if theres a black portion in my texporter than do i need to chop that off? anyway...where can i find this "collapse all" button? and what ur saying is that it allows me to start on another object(or part of the object) to unwrap. i've only been able to export jpegs of the polies i've selected...