Recent content by Xewt

  1. Xewt

    what are the things you want the most in source 2?

    I would like to see more implementation of 'cinematic physics' (opening sequence in P2, bridge collapsing in EP2, the destruction of ancients in Dota2). I could be wrong, but I'm assuming the simulation of scenes that utilize this are done outside of Source, in what program I am not sure...
  2. Xewt

    Steam Beta Update Hints at Borrowing Steam Games from Friends

    What do you mean by game sharing? With getting rid of the 'online check-in' DRM they also decided to change the sharing model back to its original form. I'm not sure if the internet connection's 'unnecessary' status is a new thing to Xbox1. An internet connection will not be required to play...
  3. Xewt

    Post your latest music tracks/WIP's and comment!

    I thought the drums were great. They were simple but not lazily composed, it seems. Every other component was just as simple and composed awesomely. The only thing that jarred me was the timbre of the sax, if that's what it was. For how ethereal everything else sounded, the sax seemed out of...
  4. Xewt

    Post your latest music tracks/WIP's and comment!

    A little electronic track made with Reason 5. Now to look through pages 1-32 of this thread. https://soundcloud.com/emitter/akai
  5. Xewt

    Counter-Stike: GO Update Adds 15 v 15 and More Chickens

    Well, even though the bullets instant-hit, as it were, you can still have the tracers follow the supposed line of travel traced out from the end of the barrel to their destination. The tracers will lag behind the bullet, of course, but I've still managed to use them to guide my shots. I doubt...
  6. Xewt

    Anybody else playing the CS:GO beta?

    Hey. New to this forum. Long time looker, first time poster (I'll take my answer off the air). I have about 26 hours on the beta thus far and I'm having a blast. Demolition is my go-to mode when I'm looking for fast-paced action and short round times. Competitive is a bit frustrating for me...
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