Valve Software - vbsp.exe (Dec 15 2004)
2 threads
materialPath: c:\program files\valve\steam\steamapps\badnews390\counter-strike source\cstrike\materials
Loading C:\Program Files\Valve\Steam\SteamApps\badnews390\sourcesdk_content\cstrike\mapsrc\DAM#3 2.vmf
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (8)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (10)
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5564.0, -228.4, -1072.5)
Leaf 0 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 770: Brush 771: Brush 772: Brush 773: Brush 774: Brush 775: Brush 776:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2302.2, -190.3, -1062.5)
Leaf 0 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 3690: Brush 831: Brush 830: Brush 829:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2302.2, -383.5, -1062.6)
Leaf 0 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 3690: Brush 831: Brush 830: Brush 829:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2332.0, -188.5, -1124.1)
Leaf 0 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 3690: Brush 831: Brush 830: Brush 829:
Processing areas...done (0)
Building Faces...error: material CONCRETE/CONCRETEFLOOR033O doesn't have a $bottommaterial
error: material CONCRETE/CONCRETEFLOOR033O doesn't have a $bottommaterial
(it does this "error: material CONCRETE/CONCRETEFLOOR033O doesn't have a $bottommaterial" for about 40 lines but i dont have enough space to post it all)
done (2)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 430 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Program Files\Valve\Steam\SteamApps\badnews390\sourcesdk_content\cstrike\mapsrc\DAM#3 2.prt...done (1)
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (454800 bytes)
Building Physics collision data...
done (1) (589110 bytes)
Error! To use model "models/props_vehicles/car001a_phy.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_vehicles/car001a_phy.mdl"!
Error! To use model "models/props_vehicles/van001a_physics.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_vehicles/van001a_physics.mdl"!
Static prop models/props_c17/light_cagelight02_off.mdl outside the map (6240.00, -4891.00, -448.00)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Writing C:\Program Files\Valve\Steam\SteamApps\badnews390\sourcesdk_content\cstrike\mapsrc\DAM#3 2.bsp
37 seconds elapsed
Memory leak: mempool blocks left in memory: 48
Memory leak: mempool blocks left in memory: 2