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Ugh, i'm new to all this animation business and am following a tutorial to get to grips with it. I have got as far as making a model, assigned a biped to it, and now i am editing the links so that they move whichever vertices they are supposed to. One of the links (big green balloon thing) covers a couple of vertices that it shouldn't do, and i need to fix the problem without re-sizing the green balloon. ..
I have gone into the physique modifier, sub-object mode > vertices, then with the 'Select' button depressed, selected the 4 offending vertices, then clicked 'Remove from Link' and clicked on the arm which the link is a part of. Nothing happens. I have tried it numerous times but nothing seems to work, how do i make it so those vertices are detached from the link, am i clicking in the wrong place to detach them, or not selecting the right buttons or something?