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Dunno if this is the right place to post it, or if its allready been asked, in that case sorry. :hmph:
I've been fiddling around with animated vertexes creating some nice blobby animations. Basically just for fun to see what Source can do.
Compile etc went great, its all ingame.
Neither modelviewer nor ingame shot my animations? It seems to only animate through bones ( skin or physique )?
This is weird, for i have 3 year old games that support animated objects and vertexes. I must be doing something wrong here, anybody have a clue or tried this before?