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Hey chaps,
Just finalised a concept map with victorian style sewers and water towers etc with plenty of propp_statics in there. However, until last night everything was going great with reguards to the lighting.
Then i compiled and all the static props were the same brightness as each other and all alot brighter then they ought to be considering the light levels around. Does anyone know what causes this and how i can get the props to look lit properly?