ValveTime.co.uk | Valve News, Forums, Steam

what is the code for .vmt to use bump mapping ? (and i know its a conding question... but its about the textures )

well i found out...
... said:
"LightmappedGeneric"
{
"$basetexture" ".../<texture name>"
"$bumpmap" ".../<texture name>"
}

(and im sorry for posting before looking :| )
Back
Top