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Remember Carrier Command? Rage did. They remembered it so well they stripped it down, sexed it up and released it in the form of 2001's Hostile Waters. But without any way to create custom content and no multi-player, despite it's brilliance the game lacked longevity. Not any longer.
Using Valve Software's Source technology Hostile Waters is back: back with new graphics, new multi-player, new ideas and new expandability.
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We are currently in need of a coder for the project. You can expect to undertake some or all of the following modification work:
AI and vehicle pathfinding
UI creation
optimisations for large, busy maps
For more information see the HW website or send me a PM.