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so i m learning how to model, and i wanted to get the whole compiling thing down by porting some cs 1.6 models to hl2 i used the goldsource port tutorial that comes with the steam sdk.
i extracted all the source files from the .mdl with milkshape, then i made the vtf files and converted the textures to tga, then i tweeked the .qc file. but here's the problem when i drag the .qc file to stuidomdl it errors and say that it could not complete with out the .obj file.
whats an .obj file and why do i need it? where can i get it.