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Note: this_feature_currently_requires_accessing_site_using_safari
FireCrack said:^neat.
So how does it work? does it break the texture into "layers" and choose what one to render depending on the angle, or is it a post-process effect like framebuffer distortions, or what?
Alix Mcdean said:
it made me even more confused.... so, it's just basically better bump-mapping, right?DrDevin said:Information on parallax mapping here:
http://www.infiscape.com/doc/parallax_mapping.pdf
It is a good read if you are interested.