Counter-Strike: Source and Source Engine Updates Available

Ames

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http://steampowered.com/index.php?area=news&id=430

Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Engine

* Fixed prediction errors on the client when navigating
* Fixed bug where server sent updates slower than specified in cl_updaterate
* Fixed prediction errors when cl_updaterate is a large number
People that turned off cl_smooth should enable it after this release.
* Fixed a rare crash in physics
* Option -heapsize now works correctly on machines with more than 4GB of memory


Counter-Strike: Source

* Fixed exploit with demo recording clearing flashbang and smoke effects
* Fixed minor exploit allowing thirdperson even if cheats were disabled on the server
* Fixed bug allowing movement at run speeds while ducked
 
Sounds kinky. Too bad I can't play CSS at the mo', but I'll download it when I get home :).
EDIT: Anyone want to say what this actually means for prediction and the so called 'lagging hitboxes'?
 
To Dekstar : It means it won't do crap about that :p

The prediction they're talking about is movement prediction and not bullet prediction (I think :p)
 
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