Curved edges...

myth

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How do create curved edges using hammer....
i am attaching the basic sketch of how the edges of the map
img.php
 
Hazar said:
"Wrong" is a bad word to use there. Displacements do have uses, as laid out, but oftentimes it is faster/easier/better to use normal brushes, usually as func_detail entities.

The tutorial he posted, however, is indeed wrong on an important point: mitering corners is technically more costly than keeping them straight. The picture so cruelly labelled "Incorrect" would generally be better than the one labelled "Correct".

Convex curves, leaving out displacements, can easily be made with the [Tutorial:] clip tool; nonconvex curves generally require the same process, except that you delete the larger convex part instead of the smaller nonconvex shavings; or you can just make the brushes by hand.
 
Also it must be pointed out that while those displacement columns are VERY good looking and all they do consist of a lot more polygons wich can lower FPS if overused.
 
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