ValveTime.co.uk | Valve News, Forums, Steam

Ok, this is seriously pissing me off....

I have followed several tutorials, and have gotten my animated cylindar of doom to work in game.

NOW, with properly setup wieghted vertices, as well as animations, why does my custom weapon do nothing?

it compiles fine, it reads the animation, the .smd for the animation contains movement, but... its not doing ANYTHING.

im seriously going to throw this toolset away and create a new one soon if this crap doesn't start working...


BTW, rigging for CS:S style mod (as far as rigs go).

PLEASE PLEASE let me know why i am retarding this up...
Back
Top