A
alheeley
Guest
Hi, 1st post, be gentle! I've spent a lot of time skinning cars for various on-line racing games, new to CS:S, been trying to get into skinning the people models (CT's and T's). I have picked up a couple of tools but cannot get the conversion back from an edited tga to a vtf file and into the game again. I also picked up GCFScape, but it doesn't want to run, it's version 1.2.5 and it has a problem failing to initialise properly.
All I want to do is extract the tga for the clothing texture used for the T's and CT's, edit it, and put it back in again.
My file structure with the d/loaded HL2 SDK seems a little different to some of the tutorials I've come across, so maybe I'm putting things in wrong folders?
Anyone know a real easy step-by-step tutorial to achieve the above?
Many thanks in advance!
All I want to do is extract the tga for the clothing texture used for the T's and CT's, edit it, and put it back in again.
My file structure with the d/loaded HL2 SDK seems a little different to some of the tutorials I've come across, so maybe I'm putting things in wrong folders?
Anyone know a real easy step-by-step tutorial to achieve the above?
Many thanks in advance!