W
Warrior
Guest
Why is it that whenever i am joining a multiplayer game, regardless of whether is it HL-2 Deathmatch or CS:S, my PC will always start to download files etc map files (.bsp, mp3) before i could join the online game or server.
Also by downloading lot of multiplayer maps from Filefront or wherever, doesn't it help to shorten my connection/joining time when i try to join a server/online game? I mean let say server is playing CS:S map - dust02.bsp then if i happen to have dust02.bsp map files inside my CS:S map folder, do my PC still go on to downloading dust02.bsp from the server i am going to join or will it be able to auto detect the existence of dust02.bsp map files in my CS:S folder and let me straight into the online game??:frown:
Also by downloading lot of multiplayer maps from Filefront or wherever, doesn't it help to shorten my connection/joining time when i try to join a server/online game? I mean let say server is playing CS:S map - dust02.bsp then if i happen to have dust02.bsp map files inside my CS:S map folder, do my PC still go on to downloading dust02.bsp from the server i am going to join or will it be able to auto detect the existence of dust02.bsp map files in my CS:S folder and let me straight into the online game??:frown: