You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
ValveTime.co.uk | Valve News, Forums, Steam
I've get this really nasty error when I play maps I compiled myself. (this is dm_lockdown compiled from the vmf included with the sdk)
The textures of other objects are almost always black, and sometimes green or blue.
I can play the standard HL2dm levels online though, without any errors. Because I didn't compile those maps.
The console shows this error: Error: Material "engine/occlusionproxy" uses unknown shader "Occlusion"
I've tried a lot of things already:
-SDK current game = HL2dm
-I've uninstalled the sdk, reinstalled again.
-Uninstalled everything including steam, reinstalled again.
-Used different options when compiling the map.