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I've get this really nasty error when I play maps I compiled myself. (this is dm_lockdown compiled from the vmf included with the sdk)


The textures of other objects are almost always black, and sometimes green or blue.
I can play the standard HL2dm levels online though, without any errors. Because I didn't compile those maps.

The console shows this error:
Error: Material "engine/occlusionproxy" uses unknown shader "Occlusion"

I've tried a lot of things already:
-SDK current game = HL2dm
-I've uninstalled the sdk, reinstalled again.
-Uninstalled everything including steam, reinstalled again.
-Used different options when compiling the map.

Does anybody have an idea, or had the same error?
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