Iced_Eagle
Tank
- Joined
- May 27, 2003
- Messages
- 4,357
- Reaction score
- 1
Hey folks. The mapping department is here this week with a fresh update on our progress.
First off, the Sheldon you got a peek at last week is still under construction. Here are two progress shots from Omegaslayer.


The largest battleship in the galaxy is giving Omega's computer quite the workout. Keep an eye out next week for a better sense of just how big it is. If you're noticing new textures in these, you can thank Dete-- he's been doing some great UTF texture work.
Next up, we have the UTF frigate, a much smaller ship. RaZ has created a great set of props for hallway creation, which can be seen in this progress shot:

Do you think you have the skill to add artwork to these levels? If so, check out the "Join the team!" link. We've got a pretty good track record of getting people into the industry... and besides, what else are you going to fill that portfolio with?
If you have an extra minute, go ahead and sign up for our forums. We'd love for you to stop by and say hi. We're thankful of the community for all the support you've given us-- from praise to criticism to the spam thread.
Stay tuned for another update next weekend.
-X-Ray
-----------
Another update
Oh, and naturally we will keep adding new textures, props, etc before release... Those are minor things though that will get taken care of in time
(no this is not the same as the update we posted a week or so ago! We told you we were going to be updating more
)
First off, the Sheldon you got a peek at last week is still under construction. Here are two progress shots from Omegaslayer.
The largest battleship in the galaxy is giving Omega's computer quite the workout. Keep an eye out next week for a better sense of just how big it is. If you're noticing new textures in these, you can thank Dete-- he's been doing some great UTF texture work.
Next up, we have the UTF frigate, a much smaller ship. RaZ has created a great set of props for hallway creation, which can be seen in this progress shot:
Do you think you have the skill to add artwork to these levels? If so, check out the "Join the team!" link. We've got a pretty good track record of getting people into the industry... and besides, what else are you going to fill that portfolio with?
If you have an extra minute, go ahead and sign up for our forums. We'd love for you to stop by and say hi. We're thankful of the community for all the support you've given us-- from praise to criticism to the spam thread.
Stay tuned for another update next weekend.
-X-Ray
-----------
Another update
Oh, and naturally we will keep adding new textures, props, etc before release... Those are minor things though that will get taken care of in time
(no this is not the same as the update we posted a week or so ago! We told you we were going to be updating more