Extracting Singleplayer maps?

  • Thread starter Thread starter ExplodingBaloney
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ExplodingBaloney

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Is there any way to extract maps from the single player and edit them with Hammer? Thanks.
 
Nope.

They're in the GCF. Even if you got them out they'd still be in BSP which isn't convertible back into VMF because all the information about brush structures and such is gone.
 
Tynan said:
Nope.

They're in the GCF. Even if you got them out they'd still be in BSP which isn't convertible back into VMF because all the information about brush structures and such is gone.

Oh sir I beg to differ.

http://www.geocities.com/cofrdrbob/vmex.html
VMEX - a HL2 map decompiler

learn it
live it
love it

Perfectly decompiles .bsp's into editable vmf files in seconds

.VMEX is a simple map decompiler for Half-Life 2 Source engine maps (i.e., for HL2, HL2DM, CS:S, and DoD:S). It converts compiled .bsp map files into .vmf files which can be loaded into Hammer.

The .vmf files produced can be loaded to see how various mapping techniques are used in the official Valve maps. Note that you will first need to extract the .bsp files from the game cache files using GCF Scape.
Download GCF Scape at;

http://nemesis.thewavelength.net/index.php?p=26
 
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